FTV-16 Sanford

Country of Origin: Confederated Northern City States

Specifications
Type: Field technical / maintenance vehicle Manufacturer: Hansens Electronics Ltd
Armor Material: Durasheet Armor Thickness: 14mm
Height: 3.5 m Length: 7.8 m
Weight: 1875 kg Maximum Speed: 110 kph on-road
Powerplant: gas turbine Horsepower: 220 hp


Description
Size: 4 Total Actions: 2

Weapons
Name Code Arc S M L EX Acc FC Dam Qty ROF Special Ammo
None fitted

Defense
Primary Movement: Walker 6/12 (72 kph) Secondary Movement: N/A
Maneuver: -2 Armor: 8 / 16 / 24

Miscellaneous
Crew: 3 (Driver, 2 Technicians) Deployment Range: 500 km
Sensors: -1 / 2 km Communications: -1 / 20 km
Perks: Laboratory (Rating 1), Laboratory (Rating 0), Passenger Seats (2) Flaws: Annoyance (poor design of storage cabinets, see Notes below)
Defects: None Lemon Dice: 3

Notes
The FTV-16 Sanford is a field maintenance and repair vehicle, using the same chassis as the CV-3 Murdock command vehicle and the EWV-7 Seeker communications vehicle (see Tactical Field Support, pp. 104-5 and 108-9). The electronic and communications gear of these vehicles is replaced with two repair shops. One shop is larger and better equipped than the other; the smaller shop is intended as a backup to the primary shop, but it may also be used for work unrelated to the primary shop's (and thus, the vehicle's) main task.

While the vehicle gives good overall service, the design of the Sanford's internal storage compartments is a source of constant headaches. The doors of the compartments are held shut only by simple magnets, which give way quite easily when subjected to stresses, including those incurred through normal off-road driving or sharp turns. When (not if) the compartments' doors fly open, their contents spill hither and yon inside the shops. (For game purposes, the compartment will spill their contents any time a Driving check is called for, regardless of the result of the roll, or if moving at greater than combat speed when off-road.)


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